278 pages , MIT Press , 2008 In the many studies of games and young people's use of them, little has been written about an overall "ecology" of gaming, game design and play--mapping the ways that all the various elements, from coding to social practices to aesthetics, coexist in the game world. This volume looks at games as systems in which young users participate, as ga...[Read More]
2017-02-15T08:00:00Z Life science and biology have always been quite interesting, but if your child is not into them, then this workbook will step in to help. Created with powerful pictures and one-liners, this book is the perfect complement to what your child calls boring school lectures. Go ahead and grab a copy of this workbook today!